2006-10-19 08:57:39 UTC
I'm trying to port the capuretex9 sample from SDK to my application. The
sample works fine with my logitech quickcam.
But in my own application (without having changed too much) the texture
is upside down, when I load a normal bitmap it is displayed correctly.
So it must be somewhere in the capturing code...
Does anyone have an idea how I can vertically invert the image? Do I
have to use another filter or format?
Thanks for any help,